Friday, September 11, 2015

Why I think Games are failing to impress -Popkinkajou

Because it's all about money.

-The end


I'm kidding. The reason why I think games are moreso becoming a one-time exploration is because they do not make enough money if you stick with that game for more than a year. So what do they do? Release smaller games for full price and release one each year to make a yearly profit.

Money makes the game and money is expected from playing the game. Why, then, do we allow this?

Because we have no choice. Companies are all becoming more enthralled about money.

Hell, look at Bungie. They released a game based on hype, made a lot of money, and look at the game! It was a total mess. No story, repeat instances and just simply lazy design. Sure, if you loved grinding that was the game for you. Other than that, no. The game was pretty bad.

A good look at a company would be Ubisoft's Assassin's Creed Franchise. It's an open world game FILLED to the brim with activities and side quests. It is a game that you can spend a lot of time in. AND IT'S AN ANNUAL GAME. This is content and Quality that everyone wants.

Or, they can split the work for an annual release like the Call of Duty Franchise. Infinity Ward, Treyarch, and Sledgehammer all take turns each year releasing a game. This way, annual release, money, and you keep buying it.

Annual release means more profit. So smaller games for more money. See what I'm saying?

That's why everyone wants a classic. Because they cared about us back then.

(I still buy the games I want so F--- you)

No comments:

Post a Comment