DICE general manager Patrick Bach spoke--albeit briefly--about the destruction system for the developer's upcoming game Star Wars Battlefront. Bach said that, while destruction has been a hallmark of the developer's Battlefield games, Battlefront will be different.
He has stated:
"Star Wars, as an [intellectual property], is shaping what we're doing," he said. "So we won't do excessive destruction just because we can. It's more about 'what do you need and what you want' in a Battlefield game versus a Battlefront game."
I fear that Battlefront's similarities to Battlefield will be it's biggest downfall. DICE is working hard to get that image out but until we see some actual gameplay and people get hands on with the game, we will not be sure of the outcome.
I am thankful they addressed the destruction in the game though. I feel levolution would not work well on Battlefront. The iconic map isn't there to tear it asunder and I don't think blasters have that kind of power.
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